Product Designer (Contractor)
Zipline · South San Francisco, CA
About Zipline
About You and The Role
Zipline is seeking a senior level design contractor to focus on the Zipline mobile app; solving complex problems and advocating for the user. We’re a small team which allows us to move exceptionally fast and with very little waste — it also means you will own a large scope and be able to make a significant impact. You will need to be confident as an area expert and collaborative across disciplines.
- Identify pain points and opportunities to improve the user experience.
- Design end to end experiences including the visual and motion design.
- Advocate for the user, who can range from end customers and business partners.
- Deliver designs of varying scale including components, screens, patterns, and prototypes.
- Create new visual design and motion patterns.
- Collaborate closely with engineering teams and stakeholders.
- Facilitate share-outs for feedback and to build cross-functional understanding of design decisions.
What You'll Bring
You’re good natured, humble and highly collaborative — you believe that curiosity, love of craft, knowing how to prioritize, and building meaningful relationships are key to your success.
- You have 6+ years as a UX or product designer with a strong portfolio demonstrating your work.
- You have a strong eye for visual design and are able to create new patterns.
- You have at least some motion design experience.
- You’ve worked on mobile and desktop based experiences.
- You are able to wear the many hats required of a startup: designer, researcher, prototyper.
- You love working on complex systems, but more importantly, you love simplifying them.
- You have a wide range of tools you use to help your team understand the user experience, such as customer journey maps, card sorts and flow diagrams.
- You understand what fidelity to work at when, from low fidelity prototypes, to developer ready screen flows, to lovingly crafted micro interactions.
- You’ve made meaningful contributions to a design system, or at the very least worked with one.
- Our product is in its infancy — projects and priorities will change and you’re OK with this.